5G6G-NetworkSlicing-QoSAllocation simulates the three canonical 3GPP-defined network slice types (3GPP TS 23.501's 5QI framework) -- eMBB (enhanced Mobile Broadband, throughput-oriented), URLLC (Ultra-Reliable Low-Latency Communication, ~10ms packet-delay-budget and 10^-5-scale reliability targets), and mMTC (massive Machine-Type Communications, high connection density, latency-tolerant) -- sharing a finite pool of radio resource blocks across 20 independently-sampled cell configurations. Session arrivals per slice follow a Poisson process; packet-level queueing delay emerges from genuine M/G/1-style queueing dynamics as a function of utilization, not an assigned number. Physical-layer throughput per resource block follows the Shannon-Hartley capacity formula with per-interval SINR generated from log-normal shadowing plus fast-fading. Resource allocation is computed via a proportional-fair-weighted scheduling heuristic (a standard non-RL reference policy from the literature). Each of 800 traffic-load episodes (low/medium/high load mixes) is labeled with per-slice SLA violation flags whenever queueing delay or packet error rate exceeds that slice's standard-derived target. This is a fully synthetic dataset -- no real operator, subscriber, or proprietary network data was used.
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